Automated Factory
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Description
Basically looks at logistics requests and chooses to produce item most in demand. After choosing an item the selection is locked in and will continue to be produced until demand is met. It also sends feedback signal downstream so the next factory doesn't start producing items already in production.
Group is just my setup, shows how each factory is wired to each other. Technically could add more fluids rather easily, My base just wasn't set up that way, but feel free to do so.
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State: Mid game
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