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Beaconed Agricultural Science 12k/m

12K a minute 12 beaconed Agricultural Science. Tileable in 1 direction Yumako/Jellynut/Water inputs on each end If it runs flat out with no stoppages no eggs hatch I'd put laser turrets in as you're 100% going to backup at some point.

Havent taken into account seed usage but i use 4 heating towers to remove excess spoilage/seeds. This doesnt take into account anything else in your base being consumed.

Requires 157 Yumako/sec Requires 55 JellyNut/sec 3450 Water/sec No other inputs required besides the initial kickstart eggs/nutrients. No Quality all Common everything, adding quality will cause issues.


12K a minute 12 beaconed Agricultural Science. Tileable in 1 direction Yumako/Jellynut/Water inputs on each end If it runs flat out with no stoppages no eggs hatch I'd put laser turrets in as you're 100% going to backup at some point.

Havent taken into account seed usage but i use 4 heating towers to remove excess spoilage/seeds.

Requires 157 Yumako/sec Requires 55 JellyNut/sec 3450 Water/sec No other inputs required besides the initial kickstart eggs/nutrients. No Quality all Common

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User:
Cloudyliciouss

Last updated:
11/29/2024

Created:
11/29/2024

Favorites:
2

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State: Late game

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